Games Burnout Paradise It
was developed by criterion games and published by Electronic Arts. The
Album was released in January 2008 for PlayStation 3 and Xbox 360 and on
February 5, 2009 for Microsoft Windows. The Album was also
released on the PlayStation Store in September 2008 and through Xbox
Live Marketplace's Games on Demand. Then added to the library's Greatest
Hits and Platinum Hits title.
Paradise gameplay set in a fictional 'Paradise City',
an open world in which players can compete in some kind of race.
Players can also compete online, which includes an extra game modes,
such as 'cops and robbers'. Some free game update introduces new
features such as cycle time-of-day and motorcycles. The game also
features downloadable content payable in the form of a new car and the
fictional ' Big Surf Island '.
The game was
received well by critics, with aggregate score sites GameRankings
reporting an average score of 88% and Metacritic reporting an average
score of 88 out of 100. The game won several awards in 2008, with Spike
TV, Gametrailers and GameSpot all awarding it Best Driving Game.
Reviewers felt the game had an excellent sense of speed, and praised the
open world gameplay, a first for the Burnout series.
Review Games Burnout Paradise
Burnout
Paradise is located in an open world environment. Players have the
opportunity to progress at their own pace and level; The game, unlike
the others, is not really set up for the rigid framework of the
gameplay. According to Alex Ward, Creative Director of the game
developers criterion games, this game is a ' complete ' series
reinvention of fatigue.
next generation
gameplay, we needed to create a truly next-generation game from the
ground up. Initially day and night cycles were not included in the game
but a software update entitled "Davis" added this element to the game.
For the first time in the series, records are now kept on a player's
drivers license, including statistics such as fastest time and biggest
crash for every street in the game.
In previous
Burnout games, "Crash Mode", was a dedicated mode in which players were
given scenarios in which to cause the biggest crash. In Burnout
Paradise, "Crash Mode", now called "Showtime", can be initiated at any
time and place in the game.
Showtime does
differ from the previous incarnation of Crash Mode being that instead of
crashing into a busy intersection and watching a crash play out,
Showtime has you bounce the vehicle around for as long as possible to
gain points. During a race players may now take any route to get to the
destination.
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Races and other
events are started by simply stopping at any of the traffic lights and
applying the accelerator and brake at the same time. The game features
the ability to customize race settings, such as traffic, race routes,
and including/excluding cars based on their boost types.
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Paradise
systems have also been damage done. There are now two types of crashes
based on the condition of the car after the accident.If the player's car
managed to retain all four wheels and will not break its chassis the
player away from the crash and continue playing; It's called ' driveaway
'.
If a player
lost any wheel, car engine damaged too much of an impact, the car lands
on the roof or on the ground or out of the map of the game, the car is
still in a State of ' corpse ' and the player will have to wait until
their car is reset. Car dynamically compress and deform around objects
they hit.
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The car now
has the names of the manufacturer and model, which is slightly based on
the real-world cars. The car can not be 'tuned up' or adapted from
color changes, which can be done in real time with a drive through the
front page of the store, or by choosing paint colors for choice of
vehicle. Other real-time changes include driving through the forecourt
of a petrol station to automatically recharge the vehicle boost meter,
and driving through the front page of the repair shop auto repair
vehicles.
Games Burnout Paradise Video
Minimum System Requirements:
OS: Windows XP/Vista
Processor: Intel Pentium 4 @ 2.8 GHz / AMD Athlon 64 3000+
Memory: 1 Gb
Hard Drive: 4 Gb free
Video Memory: 128 Mb
Video Card: nVidia GeForce 6600 / ATI Radeon X1300
Sound Card: DirectX Compatible
Network: Broadband Internet Connection for Online Multiplayer
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